Games·terminal·MIT (declared in the marketplace manifest, no LICENSE file)
cc-pokedex
Creatures spawn from your prompts. Catch them and raise a partner as Claude works.

cc-pokedex turns your prompts into encounters. Ask Claude about the sea and something from the water may appear above the prompt. Ask it to fix a crash and a bug type crawls out. Ask for an architecture plan and a psychic type drifts in. Throw balls to catch it while Claude keeps working. Encounters, throws and the dex cost zero tokens.
What it does
- Twelve habitats keyed to words in your prompt: water, grass, fire, electric, rock, ice, flying, bug, ghost, psychic, fighting, and “the road” for everything else. A named habitat meets something 40% of the time.
- Rarity, from one to four stars, decides both how often a species appears and how likely each ball is to catch it. Four balls per encounter.
- Catch one and it becomes your partner. It draws under the logo at startup, takes over the spinner and the turn footer with its name, and gains experience from finished turns, edits, passing tests, commits and catches. It evolves at the levels you would expect.
/dexshows your count and partner,/dex listeverything caught,/dex lure <name>sets a lure for your next matching prompt, and/dex wild waterforces an encounter so you can try it.
Install
Needs Claude Code 2.1.287 or later, an interactive terminal, and a terminal that reports the mouse for the board and its buttons.
claude plugin marketplace add deonmenezes/claude-mods-pokedex
claude plugin install cc-pokedex@cc-pokedex
Prompt normally. When a wild one appears you get a toast and a board above the prompt. Click it, press the throw ball button, or run /dex throw.
How it works
The mod reads each prompt you submit to pick a habitat, and watches tool calls and finished turns to feed the partner. The partner and the dex live in Claude Code’s plugin store, shared by every session. Nothing is sent anywhere and no model call is made.
Limitations
- Draws only in interactive sessions. The author documents the terminal only; the Desktop app’s Code tab is untested.
- The startup logo itself cannot be replaced. Function hooks can redraw a fixed list of components and the logo is not on it, so the partner draws beside the first notice line under it.
- The repository declares MIT in its marketplace manifest but ships no LICENSE file. The author describes it as a fan project: the creature names belong to Nintendo, Game Freak and Creatures Inc., and the sprites are original terminal art.
Similar Claude Mods
claude-games
Four games above the prompt that react to Claude's tests and commits. Zero tokens.
intermission
Multiplayer Doom deathmatch in a pane while Claude works, handed back when it needs you.
claude-minecraft
A first-person voxel sandbox in its own pane: mine, build and keep your world.
glowup
A live side pane for changes, subagents and context, shareable themes and a pixel pet.
Popular Claude Mods
The whole directory →effortless
Picks the effort for every prompt and shows how long the prompt cache stays warm.
cache-keeper
Prompt-cache timer, keep-warm pings, cold-send guard, a board of chats and a handoff.
savvy-progress
Running, finished and planned subagents with model, context, cost and time, in one panel.
terminal-browser
A Chromium browser in a pane beside the transcript, for previews and agent browsing.





